Unity 5 unveiled with better lighting, sound, and browser gaming

Unity 5 unveiled with better lighting, sound, and browser gaming

Unity is one of the gaming industry’s most robust cross-platform engines, which has been used to create titles including Shadowgun, Bad Piggies, and Gone Home. Now it’s getting an attractive new version 5 update.

Unity 5 is officially up for pre-order for developers. Once new games start getting built with the improved engine players can expect higher quality characters and environments thanks to better lighting and shading.

Unity’s latest engine brings improvements to dynamic lighting such as a torch or a moving sun. Unity 5 also adds better shadows and reflections to make graphics look more realistic.

Beyond visuals Unity claims it has overhauled its sound system to allow developers to tune sound profiles, so next time your bad piggy might make a different sounding squeal when it’s rolling down a tunnel compared to it when it was riding on a rocket powered skateboard outside.

Cross everything

Overall gamers should expect some nice upgrades in visual and audio fidelity with Unity games. But as the engine is cross-platform, the Unity folks haven’t forgotten to make it accommodating for all sorts of devices.

Stepping in line with Epic’s recent move to add more browser gaming to Firefox, Unity is also working with Mozilla to make plugin-free gaming. With WebGL and asm.js support added directly to Unity, gamers will be able to play games such as Dead Trigger 2 over the web without having to download anything or go through a client.

In a smaller tweak, Unity 5 is also now 64-bit, which should allow games to access more memory on everything from gaming PCs, consoles, and 64-bit processor powered smartphones.

  • Get ready to see Unity 5 start shipping to the Xbox One and PS4

    



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