Top graphics cards: choosing the right one
Better than ever, and yet a lot worse. That just about sums up the contradictory, confusing state of PC graphics at the moment.
On the one hand, has there ever been more choice than there is today? It’s a full-time job keeping up with all the different GPUs, official SKUs, factory overclocked cards and more on the market at the moment. Whatever your budget, and however many pixels you want to pump, there’s almost definitely a card that absolutely nails your requirements.
Then there’s the imminent arrival of the next-gen games consoles from Microsoft and Sony. With them comes the promise of all kinds of knock-on goodness for PC graphics and games. Honestly, it’s all good – more on that in a moment.
We’re also much happier with the current state of graphics than, say, CPUs. With AMD and Nvidia keeping each other honest, things are still progressing in tech terms. Okay, the pace of major new GPU releases has slowed a little, but it’s still happening and bringing with it performance gains you can feel. We’ll have proof of this soon, when we finally get our hands on the brand new Radeon HD R9 290X, with Nvidia’s response expected shortly after.
Not like the processor market
Compare that with the realm of CPUs, a place where Intel rules almost unchallenged – an issue that has really slowed the progress of raw processor performance.
But it’s not all sweet-smelling roses in the garden of graphics. Despite the competition and huge range of choice, prices towards the top end are still higher than we’d like. Nvidia has several single-chip offerings that sell for much more cash. For us, that’s so pricey they’re almost irrelevant.
Likewise, with all that choice it’s darned hard to know which card to go for. Fortunately, that’s something we can help you with. This month, we’ve given every current graphics chipset that matters a benchmark bashing. Sure, there are plenty that don’t appear. But this digital-imaging dozen represent the key cards you need to care about.
On top of that we’ve got a sample from AMD’s new line up, in the form of the Radeon HD R9 280X, which makes for interesting reading in itself.
Where in the price lists, exactly, does true gaming graphics begin? That’s the key question for us. The answer, inevitably, is pretty fluid. Our collection of 12 plausible-looking GPUs kicks off at just £78 and scales all the way up to £800. And, immediately, one of the problems pinning down the perfect GPU pick rears its ugly head.
On the one hand, there’s simply no way that an expensive board is ten times as fast, or ten times as effective, as the cheapest card here. In fact, the fantastic news for those of you on a tight budget is that the absolute crappiest graphics chip here sometimes offers up nearly 50 per cent the performance of the absolute fastest. The best is about five times faster, which is admittedly quite a bit.
Anyway, the other side of the story, and the point at which pure value comes unstuck, is that you might have a seriously high-res LCD that you’ve paid a lot for. Hell, you might even be pondering the purchase of a wondrous new 4K screen. In which case, you can’t afford to get too sniffy about the price of high-end GPUs. Instead, you simply have to soak it up and pay the going price. Otherwise, the investment in that pricey panel is all for nought.
The reality for most of us is somewhere inbetween. We realise the absolute best bang-for-buck ratio is typically found lower down the price range. But we’re also wary of false economies. There are certain things we want out of gaming, and we want to pay as little as possible for the privilege.
Finding the balance
As it happens, those things are actually pretty easy to define. We want to play all of our favourite games at native resolution on our monitors, and we want to play them with the eye candy maxed out. Now, it’s true that there are often several image quality settings in any given game, where you can wind back a notch or two from the bleeding edge without a noticeable drop-off in image quality. The problem is, you might not know what they are.
No doubt, some internet trawling and trial and error tweaking will provide insight. But a lot of the time, we just want to be able to crank up the settings and play without worrying about the details. So our ideal card will be able to cope with that.
If there is an exception to this, it’s anti-aliasing. In our experience, 4x anti-aliasing is always good enough. Yes, 8x looks that little bit better, but it sometimes comes with a pretty brutal performance hit. Anti-aliasing is also an image quality option that’s available to most games, not something unique or only occasionally open to tweaks. So it makes sense for us to limit our anti-aliasing aspirations, and therefore benchmark testing, to 4x across the board.
The other major consideration, of course, is panel resolution. These days, it pretty much boils down to two options: 1080p or one of the so-called 2,560 panels. 1080p works out to 1,920 x 1,080 pixels and happens to be the default standard for HDTV. It’s close enough to the 1,920 x 1,200 grid a few PC monitors still offer to be a proxy for that, too.
Anyway, 1080p panels come in all sizes, and for most will be the optimal compromise between decently sharp visuals and pricing of both the screen itself and the GPU you’ll need to run games nicely on it. More pixels just means more load on your graphics subsystem.
As for the 2,560 alternative, that number represents both 27-inch and 30-inch panels with a horizontal resolution of precisely that, and vertical resolutions of 1,440 and 1,600 pixels respectively. Call them 1440p and 1600p if you like. Either way, they involve roughly double the two million pixels of a 1080p panel, and thus twice the GPU load.
So that’s the context for what matters in PC gaming – running the best games maxxed out with a choice of two basic resolutions. As we said, it needn’t be complicated, so we haven’t made it so. All you have to do is read on to find out how every GPU that matters fares in our tests.
There’s one other graphics performance issue that’s worth having a sniff around: it’s the console connection. We’re talking next-gen gaming consoles – the Sony PlayStation 4 and Microsoft Xbox One. They’ve been a long time coming, and their arrival will mean a sudden uplift in the capability and graphical quality of most new games, mainly because consoles are typically the most important game development target.
Put simply, the consoles provide the lowest common denominator, and that’s just about to leap upwards. But when you look at the specs of those consoles in detail, you realise that leap really only puts even the faster of the two, the PS4, into middle to upper-middle territory in graphics performance terms compared with pukka gaming GPUs available for the PC.
With 1,152 AMD GCN shader cores, it sits right in between the AMD Radeon HD 7850 and HD 7870 GPUs for raw pixel processing power. That makes the arrival of the new consoles the best of both worlds. Your average new game is going to look a whole lot better, but you’re not going to suddenly find your PC can’t cope. Not if you buy the right GPU, that is.
And that doesn’t necessarily mean a hugely expensive one either. The new consoles are also closer than ever to the PC in terms of design and architecture. Both are based on x86 processor cores, and Microsoft’s effort is inevitably related to the PC in terms of the underlying codebase of its operating system. Put it all together and you have a promising package of changes to the console landscape, every single aspect of which looks positive for the PC.
So what about integrated graphics?
Believe the hype from AMD and Intel and you’d be led to believe integrated graphics are a bona fide graphics option for gaming. Without doubt, Intel is now putting much more effort into integrated graphics than ever before. In fact, with its latest Haswell processors, Intel spent pretty much all its additional transistor budget on beefing up the graphics core. That has allowed for a pretty epic boost in raw graphics power.
Intel builds graphics cores up with what it calls execution units. They’re not quite the same thing as the shader cores in AMD and Nvidia graphics chips, but the key metric here is comparing old Intel to new Intel.
The previous Ivy Bridge-gen graphics core topped out at 16 execution units. With Haswell, you can have as many as 40 units. Sounds impressive, but there’s more. For select variants of the most powerful graphics core – now known as Intel Iris – 128MB of super-fast EDRAM cache were thrown in to help with memory bandwidth.
Despite all that, while Iris is decent enough for casual gaming in a cheap laptop, it simply isn’t fit for high-detail gaming in desktop machines.
As for AMD, its best integrated graphics are currently found in its APU fusion processors, the A10 series with Piledriver CPU cores and AMD’s old VLIW-4 graphics architecture. And, somewhat surprisingly, it’s slower than the quickest version of Intel Iris.
That’s something AMD really needs to fix, and fast. If AMD is about anything at the moment, it’s about offering the best balance of CPU and GPU performance. And it really should be showing Intel the way when it comes to the GPU half of that equation.
How we tested
Put simply, there’s no perfect single setting for testing graphics cards, but there are certain targets we think are critical for good gaming. The first is running at a native resolution. These days, that boils down to 1080p for most of us. The other options are 1440p or 1600p; so, that’s either 2,560 x 1,440 pixels on a 27 incher or 2,560 x 1,600 on 30 inch panels.
To keep things fair and consistent we’ve tested every card at both the standard 1080p and the top resolution. Who says we’re anything but fair?
If that’s straightforward, what about the in-game detail settings? Potentially, this is where things get really complicated, with a raft of tweaks and optimisations possible. But the thing is, wouldn’t it be nice to just max everything out and then play with some smooth and tasty frame rates? With one exception, that’s pretty much what we’ve done.
While individual games have all kinds of weird and wonderful settings in place, there’s one image quality option that applies to very nearly, if not quite all, games: anti-aliasing. There’s scope for debate over the best level of anti-aliasing in terms of bang for your buck, but we reckon 4x anti-aliasing gets the job done nicely. Okay, 8x does look a little better, but can come at a significant performance cost. It’s a simple enough standard to apply to all our benchmarks.
Anyway, put it all together and our results therefore give you the best possible idea of which cards offer truly smooth gaming at either of the two key resolutions, regardless of what graphical hoops you put them through.
Best graphics cards reviewed and rated
1. Sapphire HD 7770 GHz Edition
£90 (around USD $147, AUD $163) Mid-range card
So, it’s come to this. The cheapest card here and therefore an automatic berth in room 12 of the Budleigh Salterton Twilight Rest Home for the Terminally Short of Cash. It’s the sort of thing Edmund Blackadder would say were he a modernday tech guru. And he’d have a point.
This is the only GPU under the £100 barrier. Can it really be a good idea? False economies are certainly a major fear when it comes to PC components. It’s no good if this card offers great on-paper bang for buck if it doesn’t deliver a good enough gaming experience.
First, the on-paper bit. We’re talking AMD’s latest GCN shader cores to the tune of 640. For context, you get only 768 of the things in the Xbox One. What’s more, this card’s core is clocked at 1GHz to Xbox’s 853MHz. Not much in it for raw pixel pumping, then.
Read the full Sapphire HD 7770 GHz Edition review
2. Sapphire HD 7790 Dual-X OC
£125 (around USD $205, AUD $226) Mid-range card
One small step for a GPU. One giant leap for all kinds of gaming. Is that the overall message from this uprated 7700-series board? There’s significantly more to this board than meets the eye.
You might be expecting something similar to the 7770, with the clocks cranked up a bit. And you’d be only partially right. A standard AMD Radeon HD 7790 has the same 1GHz clock as the 7770.
This bad boy ramps things up to 1,075MHz. That’s the kind of frequency bump that allows card makers to plaster "overclocked" all over the packaging. But can you feel 7.5 per cent more frequency in the real world? In a word, no.
Read the full Sapphire HD 7790 Dual-X OC review
3. AMD Radeon HD 7850
£71 (around USD $116, AUD $128) Performance card
This groupie really ought to be a fight between the AMD Radeon HD 7850 and boards based on the Nvidia GeForce GTX 650Ti Boost chipset. We should be regaling you with a blow-by-blow account of a titanic contest for perhaps the most important price point in the graphics game; because both chipsets represent the beginning of what we’d call proper gaming performance.
You can dig into the 650Ti Boost’s details in our review of Asus’s take on that chipset. Right now, our fight report ought to stick to the 7850.
It’s based on Pitcairn, AMD’s performance rather than outright-enthusiast GPU. You don’t get the full complement of 1,280 shader cores in this version of Pitcairn. That number is cut down to 1,024. The texture units take a bit of a chop too, from 80 to 64.
Read the full AMD Radeon HD 7850 review
4. Asus GTX 650 Ti Boost DirectCU II OC
£150 (around USD $245, AUD $271) Performance card
One hundred and fifty pounds here. £150 there. Pretty soon you’re talking about real money. OK, the original quote that inspired that quip was dealing in billions, not a few hundreds, of pounds. And the Asus DirectCU II OC 650Ti Boost isn’t that expensive. But, for us, £150 is enough to generate expectations of proper gaming performance. It’s a lot of money to spend on one component.
Straightaway, then, you might be concerned with the card’s last-gen status. Much of the Nvidia GeForce family has been upgraded to 700 series status during 2013. So the GTX 650Ti Boost chipset looks a little last year.
But when you look closer at what’s underpinning the latest 700 series boards, that concern melts away. The 650Ti Boost is based on the GK106 chip, so it’s derived from the same Kepler architecture as the latest 700 series boards.
Read the full Asus GTX 650 Ti Boost DirectCU II OC review
5. Nvidia GeForce GTX 760
£190 (around USD $311, AUD $344) Performance card
Want something shiny and new? May we suggest the Nvidia GeForce GTX 760? Without question, it tops the table among our 12 for spangly newness. Dig a little deeper and the truth quickly emerges, though.
Just like the other members of the high-performance GeForce 700 series, the GTX 760 is a reworking of a 600 series chip. In this case, we’re talking GK104, the GPU that begat the GTX 670 and 680 boards. Of course, that was Nvidia’s top graphics chip until not all that long ago.
In GeForce GTX 680 trim, it sold for around £400 for a time. By that metric, picking up a GK104 board for £190 looks like the bargain of the century.
Read the full Nvidia GeForce GTX 760 review
6. Asus HD 7870 DirectCU II TOP
£199 (around USD $326, AUD $360) Performance card
Conventional wisdom says the second-rung effort in any family of graphics chips is where the sweet spot sits. In that case, glaze us in honey and hand over the 7870 GHz. Because that’s where it lies in AMD’s current range of GPUs.
Even better, this is the full-fat iteration of AMD’s second-fiddle Pitcairn graphics chip. Unlike the 7850, which makes do with 1,024 of AMD’s GCN shaders, you get all 1,280 here. Hurrah. That’s substantially up on the 1,152 GCN shaders in the PS4 and the Xbox One’s 768.
Then factor in the 1,100MHz core clock (this Asus board is factory overclocked beyond the standard 1GHz spec) and the gap grows wider. Although it’s tempting to make comparisons with the games consoles now that both are based on PC-derived technology, it’s never quite that simple.
Read the full Asus HD 7870 DirectCU II TOP review
7. Asus HD 7950 DirectCU II
£265 (around USD $434, AUD $479) Enthusiast card
The Radeon HD 7850 and GeForce 650Ti are where proper gaming graphics kick off, but this is surely where the big boys begin. For the Radeon HD 7950 is the cheapest chipset to sport bone fide, enthusiast-class silicon.
We’re talking the full 4.31 billion transistors and a meaty 384-bit memory bus. By any sane metric, this pixel pumper is a beast. But it’s been around a while, and is not terribly long for the world. That explains why the very cheapest 7950s can now be had for just £175. At that price, the 7950 takes some beating.
But this Asus board clocks in much higher. It’s yours for £265, which is a pretty painful premium over the reference design. So what do you get? Not a huge amount more. Whether it’s the 1,792 GCN shader count, 3GB of GDDR5 memory or 384-bit bus, the key metrics go essentially unchanged.
Read the full Asus HD 7950 DirectCU II review
8. Nvidia Geforce GTX 770
£294 (around USD $481, AUD $532) Enthusiast card
Some harsh words have been spent on Nvidia’s recent decision to roll out a new family of GeForce 700 series boards. The problem is that the chips underneath are not new at all. They’re a bunch of rebadges.
Now, we’re no fans of cynical marketing stunts like that, but if a rebadge means we can have a great graphics chip for a lot less money, what’s the problem? That’s pretty much the proposition on offer with the Nvidia GeForce GTX 770.
It’s based on the same GK104 chip as the old GTX 680. Like the 680, you get 1,536 shaders, 32 ROPs, a 256-bit memory bus and 2GB of memory. And instead of costing a lot, you can bag a 770 for less. Even better, Nvidia has tweaked the clocks slightly in the 770’s favour. So you’re getting a slightly faster 680 for a lot less money.
Read the full Nvidia Geforce GTX 770 review
9. Sapphire HD 7970 GHz Edition 3GB
£300 (around USD $491, AUD $543) Enthusiast card
You could argue it’s inauspicious timing to be even considering a card based on AMD’s 7970 GHz chipset. After all, we’ve had a sneak peek at AMD’s next über GPU, the AMD Radeon HD R9 290X, and surely that new slither of silicon means this chip is dead in the water.
Actually, not so fast there, there’s still a lot to love about the 7970, and given that the R9 290X is going to be coming in as a high-end GPU with a price tag to match, the days aren’t as numbered as you first think.
The new R9 290X is still going to be based on the same production process as this, that’s 28nm, but AMD has ramped up the amount of transistors that can be found inside its form, to produce a much higher overall shader count and therefore a far more powerful card. Importantly though, it’s aimed at a different market.
Read the full Sapphire HD 7970 GHz Edition 3GB review
10. Nvidia Geforce GTX 780
£500 (around USD $819, AUD $905) Enthusiast card
Of all the members of the new GTX 700 series, this is the one we were excited about. It may be a rebrand, not a new graphics chipset, but what a rebrand it is. We’re talking about GK110, the chip inside the mighty Nvidia GTX Titan. It’s easily the most complex graphics chip ever made, all 7.1 billion transistors of it.
If you love pure technology, you have to like the cut of GK110’s jib. With the GTX 780, we’re talking about GK110 for a lower price than before. Titans still go for at least £800. The 780? Yours for a piffling £500.
The price drop comes with some feature culls, mind. The shader count drops from 2,688 to 2,304 and the texture units from 224 to 192. The memory plummets from 6GB to 3GB. On the upside, the core clock edges upwards from 837MHz to 863MHz, with the boost clock up from 876MHz to 900MHz, helping to offset the loss of functional units.
Read the full Nvidia Geforce GTX 780 review
11. AMD Radeon HD 7990
£528 (around USD $865, AUD $955) Enthusiast card
The prize for the most frustrating card goes to the AMD Radeon HD 7990. When it’s good, it’s very good. When it’s bad, well, you’ll wish you spent that £500 elsewhere. But let’s start with the good.
You get a pair of Tahiti-class GPUs, as found in the 7900 chipset. All 2,048 stream processors are humming away in both chips, so that’s 4,096 shaders and truly epic raw pixel processing power. Each GPU has its own 3GB pool of silly-fast 6GHz GDDR graphics memory, too. The results can be spectacular.
Run Sleeping Dogs at 2,560 by 1,600 with everything set to the max and an Nvidia GeForce Titan knocks out an average of 35 frames per second. The 7990? 56 frames per second. That’s a huge advantage, especially when you consider the 7990 is getting on for £300 cheaper. The problem lies in that very multi-GPU configuration.
Read the full AMD Radeon HD 7990 review
12. Nvidia Geforce GTX Titan
£800 (around USD $1,310, AUD $1,447) Enthusiast card
We can forgive Nvidia for thinking there’s no pleasing us. For the best part of a year, we moaned about the Green Team flogging a mid-range GPU, the GK104 chip, as an enthusiast product, and all the while Nvidia had a real enthusiast chip tucked away but not on sale as a gaming product.
Eventually, Nvidia released the glorious GeForce GTX Titan, and finally the 7.1 billion transistor GK110 chip was where it belonged. Inside a PC. And, once again, we whinged.
Second time around, it was to do with pricing. And that complaint holds true today. At £800, the Titan is far too expensive to be relevant to 99 per cent of gamers.
Read the full Nvidia Geforce GTX Titan review
DirectX 11 gaming performance
Sleeping Dogs: Frames per second: Higher is better (Min/Avg)
Sapphire HD 7770 GHz Edition: 13/19
Sapphire HD 7790 Dual-X OC: 16/24
AMD Radeon HD 7850: 19/28
Asus GTX 650Ti Boost Direct CU II OC: 18/28
Nvidia Geforce GTX 760: 24/41
Asus HD 7870 Direct CU II TOP: 25/36
Asus HD 7950 Direct CU II: 27/39
Nvidia Geforce GTX 770: 30/52
Sapphire HD 7970 GHz Edition Vapor-X: 36/52
Nvidia Geforce GTX 780: 36/60
AMD Radeon HD 7990: 59/97
Nvidia Geforce GTX Titan: 31/65
GRID 2: Frames per second: Higher is better
Sapphire HD 7770 GHz Edition: 34/43
Sapphire HD 7790 Dual-X OC: 40/50
AMD Radeon HD 7850: 42/52
Asus GTX 650Ti Boost Direct CU II OC: 39/52
Nvidia Geforce GTX 760: 56/73
Asus HD 7870 Direct CU II TOP: 57/73
Asus HD 7950 Direct CU II: 56/71
Nvidia Geforce GTX 770: 67/90
Sapphire HD 7970 GHz Edition Vapor-X: 73/87
Nvidia Geforce GTX 780: 71/85
AMD Radeon HD 7990: 50/60
Nvidia Geforce GTX Titan: 75/93
Company of Heroes 2: Frames per second: Higher is better
Sapphire HD 7770 GHz Edition: 11/19
Sapphire HD 7790 Dual-X OC: 13/21
AMD Radeon HD 7850: 15/28
Asus GTX 650Ti Boost Direct CU II OC: 11/22
Nvidia Geforce GTX 760: 15/31
Asus HD 7870 Direct CU II TOP: 22/39
Asus HD 7950 Direct CU II: 21/35
Nvidia Geforce GTX 770: 20/40
Sapphire HD 7970 GHz Edition Vapor-X: 28/46
Nvidia Geforce GTX 780: 27/49
AMD Radeon HD 7990: 26/44
Nvidia Geforce GTX Titan: 31/55
Metro: Last Light: Frames per second: Higher is better
Sapphire HD 7770 GHz Edition: 13/22
Sapphire HD 7790 Dual-X OC: 19/28
AMD Radeon HD 7850: 20/30
Asus GTX 650Ti Boost Direct CU II OC: 14/33
Nvidia Geforce GTX 760: 8/45
Asus HD 7870 Direct CU II TOP: 19/39
Asus HD 7950 Direct CU II: 21/40
Nvidia Geforce GTX 770: 24/56
Sapphire HD 7970 GHz Edition Vapor-X: 25/51
Nvidia Geforce GTX 780: 21/65
AMD Radeon HD 7990: 23/75
Nvidia Geforce GTX Titan: 27/70
BioShock Infinite: Frames per second: Higher is better
Sapphire HD 7770 GHz Edition: 13/28
Sapphire HD 7790 Dual-X OC: 14/34
AMD Radeon HD 7850: 21/41
Asus GTX 650Ti Boost Direct CU II OC: 17/47
Nvidia Geforce GTX 760: 15/65
Asus HD 7870 Direct CU II TOP: 19/51
Asus HD 7950 Direct CU II: 16/57
Nvidia Geforce GTX 770: 21/78
Sapphire HD 7970 GHz Edition Vapor-X: 19/74
Nvidia Geforce GTX 780: 23/91
AMD Radeon HD 7990: 14/123
Nvidia Geforce GTX Titan: 21/98
Heaven: Frames per second: Higher is better
Sapphire HD 7770 GHz Edition: 13/19
Sapphire HD 7790 Dual-X OC: 13/23
AMD Radeon HD 7850: 16/28
Asus GTX 650Ti Boost Direct CU II OC: 17/31
Nvidia Geforce GTX 760: 21/43
Asus HD 7870 Direct CU II TOP: 18/36
Asus HD 7950 Direct CU II: 20/40
Nvidia Geforce GTX 770: 24/52
Sapphire HD 7970 GHz Edition Vapor-X: 23/51
Nvidia Geforce GTX 780: 780 29/69
AMD Radeon HD 7990: 30/100
Nvidia Geforce GTX Titan: 30/77
And the winner is…
A completely different card…
That’s right. We have a winner. But it’s not one of our terrific 12. Well, not exactly. Here’s the thing: for this particular groupie we wanted to touch on examples of all the key video chipsets. Problem is, for any given chipset, there are scores of alternatives from multiple card manufacturers.
Covering every one would mean hundreds upon hundreds of card reviews. And to be honest, that’s tedious in the extreme and not actually necessary. If the given example of a chipset we have here isn’t quite optimal, it still serves as a yardstick which gives us a much better measure of the market.
Anyway, the final GPU tally goes something like this: bringing up the rear are the two Radeon HD 7700-series boards. In theory, the 7770 and 7790 offer the best bang for buck of all. In practice, they’re just too slow for that to matter. They’re simply not up to the job of smooth 1080p gaming… next!
From here on in, things get much tighter. Both the Radeon HD 7850 and the Geforce 650Ti Boost are nice little cards that just about pass the any-settings test at 1080p. Problem is, the 7870 GHz does even better and it can be had for as little as an extra £10. However, our test 7870 GHz is an Asus overclocked effort that comes at an additional £50 premium for a few extra FPS. That puts it up in the company of the cheaper versions of pukka enthusiast chipsets – and it just couldn’t cope.
Speaking of not coping, we can’t handle the pricing of the Geforce GTX Titan, Radeon HD 7990 and Geforce GTX 780 either. Each one has lots to recommend, and we’d love to have any of them inside our PCs. Trouble is, at £800 for the Titan and around £500 each for the other two, they just aren’t relevant for the vast majority of buyers.
Vaguely sane prices
That leaves us with four heavy hitters available at vaguely sane prices. You can make an argument for each and every one of them – and the first to fall is the GeForce GTX 770. It’s an awfully nice card, but the cheapest examples of the 770 are very nearly £300. At that price point, it just simply doesn’t offer enough value.
You can’t say that about the GTX 760, too. It’s over £100 cheaper and still offers most of the 770’s performance, in subjective terms at least – but even the 760 can’t cope with AMD’s 7900-series boards. It’s ironic, really, as the 7900’s replacement is just arriving. However, with 7950s now available for as little as £175 and 7970s for £235, they really are the no-brainer options for smooth gaming at any conceivable setting.
The caveat, of course, is that the 7950 and 7970 boards in this test are overclocked efforts with premium pricing. That basically means a five per cent performance boost you simply can’t feel, in return for a massive price hike – it just doesn’t add up.
So we can’t in good faith recommend the boards reviewed here. However, if we had to settle on a decent GPU, we’d go for the £175 7950. It’s a proper enthusiast graphics card with a big, fat 384-bit bus and you can pick one up for less than £200. Get in.